It’s been about three weeks since I started playing Lord of the Rings Online. I’ve had some frustrations, some unexpected successes, lots of questions, and lots of fun.
I’ve been thinking about the three major MMOs that I’ve let myself get wrapped up in over the last four years. How my attitude has changed, and how the games have changed with me. I’m not sure if I enjoy games more now that I’m a hardened gamer (lol) or if the wonder and newness of MMOs was more exciting. I guess they cant really compare.
World of Warcraft was the first MMO I ever really got into. Before that, I had tried The Sims Online for about a week, but I didn’t like having to go to work in the game I was playing, and I quit almost as soon as I started. My best friend Joe got WoW shortly after it came out, and I will never forget the first time I saw it.
He was playing a gnome warrior, and had just left the starting zone. I remember sitting on his couch watching over his shoulder as he ran up to Ironforge, one of the main cities. On his not-so-great computer, the interior zone took a little while to load, but when it did, oh boy, were we excited. All those blue names running around! I could hardly fathom that people from all over the world were playing the same game as us at the same time and that we could see them running around, doing their own thing.
It didn’t take long for me go out and get the game. The hard part was convincing my mom that we needed cable Internet, but after assuring her I would pay for it, she agreed. It took agonizingly long for Comcast to come and install it, but patience persevered and soon I was creating my first real character. Yargz, the troll shaman. My two friends and I were on the phone when we created our characters together (we had no idea that something called Ventrilo even existed!) and we had planned what we thought would be the perfect group, a shaman to heal, a rogue to dps, and… a hunter. We didn’t think about a tank, but it didn’t matter, we had fun anyway.
We played those characters until the mid 20’s, and then, for some unknown reason, we all created other characters on other servers. Actually, it was just me. They still play together, now, both level 70, and in a raid guild. I, however, was somehow persuaded to create a Night Elf priest, which I played up to the level cap.
The beginning of my MMO experience was so exciting, and overwhelming. I’m glad I had the simplicity of WoW and the help of my friends to easy myself into the gaming addiction.
I don’t recall how I felt about other players, other than feeling awed by high level characters, and wondering what kind of amazing and fun content they must be seeing. I dreamed about getting my first mount, and wondered how I was ever going to save up the gold for it (sound familiar?).
When I quit WoW in April, my fiance and his brother and I decided to give EQ2 a shot. We had played a free trial when it came out, but after putting the WoW crackpipe down, we were ready for something new.
Now familiar with the general classes of MMOs, I knew for me to really enjoy it and stick with it, I needed to create a “cute” character. I made a fae, which was the expansion that they were promoting at the time. Faes are cute little forest fairies who live in a city built in the branches of some trees. I like that kind of thing. So I knew with this new race, I’d be able to enjoy the game a lot more, and as a result, I stuck with it for a while. It took three different classes to finally decide on the summoner class of conjurer. I like classes with pets. I played a hunter in WoW (with my fearless cat Fantastico), EQ2 (with my bruiser elemental Jarn), and now LOTRO (with my courageous bear Huckleberry).
After playing WoW for 3 years, it was a breath of fresh air. The people seemed so much nicer, so much more willing to answer nooby questions. I joined a guild 2 days after starting the game, and never left.
By this point, I was pretty familiar with the mechanics of MMOs. Quests, loot, auction house, guild, crafting. They all have it. I was so excited to be experiencing something new. The collections were one of the things I was most excited about when I started playing EQ2. WoW had nothing that compared to collections. I loved the idea of spending hours just wandering around looking for little clumps of yellow sparkles on the ground, and the anticipation of picking it up, wondering if it would be one I didn’t have. After a couple days, I vowed I would never buy a collection piece from the broker; I would find them all myself. This attitude lasted for quite a while, until it got to the point where I needed one piece in multiple collections to complete them.
When I got burnt-out on EQ2 (after getting my first character to level 40 in about 3 weeks and my alt to 20 shortly thereafter), I quit. It had a lot of good thing going for it, and a lot of bad things. I needed something new, something I didn’t know much about, and didn’t have a sordid past with. And along came LOTRO.
I’ve been playing it for three weeks now, and I cannot say that there are any major things I’d change about it. It seems as close to prefect as it can get. There are a few minor inconveniences that could be ironed out (better auction capabilities, but there is another post for another day). I haven’t had any problems figuring things out, and if I did, the Advice channel is full of helpful people.
I have yet to encounter any rude players; on the contrary, everyone seems so nice. Last night, a guy in my kinship helped me and the fellowship I was in finish an instance. It took a good 2 hours, and he said he had just done it with another group. But he didn’t complain at all, not once, and he was just happy to be helping us. Today, I saw him again offer to help another kinship member. And that seems to be par for the course with people in this game. It’s amazing, but it shouldn’t be. I’m so used to the bitter, jaded, unhappy people in WoW, who, when someone asks a question, instantly snap that they need to go check Wowhead first, nub. They forget that they were once those “nubs” asking the same questions. Now that I think about it, the only unpleasant people in the general chat channels, are people from World of Warcraft trying to convince us why WoW is better, all the while asking for advice on leveling up their new LOTRO character.
Maybe it’s because LOTRO has only been out for a year, and maybe it will turn from the nice, good-natured game it currently is, to the depressed, over-worked game of WoW. So far, I don’t have any intentions of quitting this game. When I’m playing it, I still marvel to myself how fun it is. I have so much more to experience.